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@FAIL

@fail <object> [ = <message> ]

<object> can be a thing, player, exit, or room, specified as <name> or #<number> or 'me' or 'here'. Sets the fail message for <object>. The message is displayed when a player fails to use <object>. Without a message argument, it clears the message. This is the same as: '@set <object>=_/fl:[text]'.

See also: @ofail and @describe.

Glow Command: @fail / Revised 2004 September 23 14:39 (Thursday)
© 2004 Glowmuck Development Group

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