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@tune <sysparm>
@tune <sysparm> [= <setting> ]
@tune is used to check or change (usually muck-wide) system parameters.
@tune setting (sysparm) | Read | Change | Description |
aging_time | M1 | W2 | Time when an object is considered old and unused. See @stats and @find. |
alias_support | M1 | W4 | Muck supports player command aliases. See @alias |
allow_listeners | M1 | W3 | Allow listen properties to execute when players speak. See manpage for listeners. |
allow_listeners_env | M1 | W3 | Listeners can be up the environment. See manpage for listeners. |
allow_listeners_obj | M1 | W3 | Objects can have listen properties. See manpage for listeners. |
allow_zombies | M1 | W3 | Zombie objects are allowed. See ZOMBIE. |
author_motd | M1 | W1 | The name of the player who added a motd entry is appended to the entry. See motd. |
building | M1 | W2 | Use of building commands is allowed. See @dig, @create, and @open. |
building_quotas | M1 | W2 | Quotas are in force for building objects. See @quota. |
chat_tokens | M1 | W4 | '.' parses to 'chat' and ',' parses to 'chat :'. If no muf 'chat' exit exists, an inserver chat defaults to say and pose. |
clean_interval | M1 | W2 | Time interval between unused object purges. See @dump. |
command_burst_size | M1 | W3 | Maximum number of commands per input text burst. |
command_time_msec | M1 | W3 | Time slice length in milliseconds between system event checks. |
commands_per_time | M1 | W3 | Commands per time slice after first input text burst. |
compatible_mpi | M1 | W4 | Enable extended Fuzzball backward-compatiblity MPI support. This mode takes no consideration for security risks. All programs set Mage or above execute with Arch permissions. This should only be enabled for initially converting a FB database. |
compatible_muf | M1 | W4 | Enable extended Fuzzball backward-compatibility muf support. This mode takes no consideration for security risks. All programs set Mage or above generally execute with Arch permissions. This should only be enabled for initially converting a FB database. |
compatible_priorities | M1 | W3 | Backwards compatibility for exit priorities. |
connect_wait | M1 | W2 | Time before a connection sitting on the welcome screen is booted. |
cpennies | M1 | W1 | Capitalized plural currency name. See score. |
cpenny | M1 | W1 | Capitalized currency name. See score. |
dark_sleepers | M1 | W3 | Sleeping players effectively have a dark flag. See look and DARK. |
dash_tokens | M1 | W4 | Make any lines starting with '-' parse to 'dash ' and then the line. Include 'dash' in a muf verb list to use this feature after enabling it. |
date_motd | M1 | W1 | Append the date and time to motd entries. See motd. |
db_help_first | M1 | W3 | If there is no help in help.txt for a help topic, the server will look for exits set at least M1 and attempt to look at them. If this parameter is turned on, in-db exits are examined before help.txt is read. See help. |
db_readonly | M1 | W3 | Disable most commands that modify the database. In order to prevent problems, this parameter generally still allows muf programs to modify properties on objects. It is mainly intended for Brigadoon day to prevent excessive damage or @purging of players. Annoying players can still be @toaded. |
dbdump_warning | M1 | W1 | Warn about coming database dumps. See @dump. |
dead_room | W1 | W1 | In the mud area, this is the room killed mobiles go to. See kill. |
default_messages | M1 | W4 | If enabled, the environment room (room 0 usually) is examined for properties similar to those stored on objects for @succ, @fail, etc. See messages. |
deltadump_warning | M1 | W1 | Warn about coming database delta dumps. See @delta. |
deltawarn_mesg | M1 | W1 | Message to warn of a coming database delta dump. ANSI strings can be parsed in the message. See @delta. |
diskbase_propvals | W1 | W4 | Allow diskbasing of property values. |
do_mpi_parsing | M1 | W3 | Parse MPI strings in messages. Get MPI help with the mpi command. |
doing_blocks_ads | M1 | W1 | If players advertise mucks in their @doing, attempt to block them. Matching is fairly simple, if an offending @doing is not cleared, try doing_blocks_hard. See @doing. |
doing_blocks_hard | M1 | W1 | Try harder to prevent players from advertising other mucks in @doings. See @doing. |
dump_interval | M1 | W2 | Time interval between database dumps. See @dump. |
dump_warntime | M1 | W2 | Amount of time to warn prior to a database dump. See @dump. |
dump_copies | W1 | W4 | Set the number of copies of the database that are kept when a @dump is done. Copies are maintained with the database name postfixed with an age count. By default glow.new is the newest db, glow.new.1 is the next newest, etc. See @dump. |
dump_copies_decay | W1 | W4 | If dump_copies is enabled, the copies are created exponentially. The first copy is made every time, the second copy is made every other time, the third copy is made every fourth time, the fourth copy is made every eighth time, and so on. |
dumpdeltas_mesg | M1 | W1 | Message telling of a database delta dump. ANSI strings can be parsed in the message. See @delta. |
dumpdone_mesg | M1 | W1 | Message notifying that a database dump is done. ANSI strings can be parsed in the message. See @dump. |
dumping_mesg | M1 | W1 | Message telling of a database dump. ANSI strings can be parsed in the message. See @dump. |
dumpwarn_mesg | M1 | W1 | Message to warn of a coming database dump. ANSI strings can be parsed in the message. See @dump. |
exit_cost | M1 | W1 | Cost to create an exit. See @open and costs. |
exit_darking | M1 | W3 | Players can set exits DARK. See DARK. |
fail_retries | M1 | W3 | Number of times a player can attempt to connect before getting disconnected. |
fail_wait | M1 | W2 | Amount of time to wait between failed connection attempts from bad passwords. |
fast_registration | M1 | W2 | Send character requests through unless they are from trouble sites. See request and @hopper. |
free_frames_pool | M1 | W3 | Number of pre-allocated program frames. |
gender_commands | M1 | W3 | Enables the @gender/@sex, @species, and @positions commands as well as listing Gender, Species, and Position in examine. |
global_aliases | M1 | W4 | If alias support is enabled and a player doesn't have an alias for a particular command, the environment room can contain default aliases in the same @/alias propdir that is used on players. Use global aliases with extreme caution. See @alias. |
glow_ansi | M1 | W4 | Enable muf and MPI parsing of ^colorname^ style ANSI color sequences in notify and tell primitives. |
hidden_prop_mlevel | W1 | W4 | Mucker level of muf programs that can read and write properties starting with the '@' character. See help for 'newlevels' for mucker level meanings. Default is Archwizard or W3, muffer level 6. |
home_room | W1 | W1 | The room players start in when they enter the mud (combat) area. |
html_parent_link | M1 | W1 | The WWW address to list for the 'Go Back' item. .. tends to break under some browsers, so / is the most compatible address. A full WWW address can be used instead. |
huh_mesg | M1 | W1 | Message for invalid commands. |
idle_boot_mesg | M1 | W1 | Message given to an idle booted user. |
idleboot | M1 | W1 | Enable or disable idlebooting. |
idletime | M1 | W1 | Time before a user is considered idle. See WHO and IDLE. |
ignore_support | M1 | W4 | Enable gagging of jerks. Wizards cannot be gagged unless set QUELL. See @ignore. |
instr_slice | M1 | W3 | Max uninterrupted muf instructions per time slice. |
jail_room | M1 | W1 | Room tinyjerks are sent to with the @jail command. See @jail. |
kill_base_cost | M1 | W1 | Number of pennies for a 100 percent chance to kill someone. See kill. |
kill_bonus | M1 | W1 | Bonus amount awarded for a successful kill. See kill. |
kill_min_cost | M1 | W1 | Minimum cost for doing a kill. See kill. |
leave_mesg | M1 | W1 | Message given to a player when he or she QUITs. |
link_cost | M1 | W1 | Cost to link an exit. See @link. |
listen_mlev | M1 | W3 | Minimum mucker level for _listen programs on objects. Programs set that are less than this level will not be executed from a _listen propqueue. See manpage for listeners. |
lock_envcheck | M1 | W3 | Locks will check the environment. See @lock. |
log_commands | W1 | W4 | Log all player commands to a log file. |
log_connects | W1 | W3 | Log commands entered at the connection screen to a log file. |
log_failed_commands | W1 | W3 | Log typos to a log file. |
log_guests | W1 | W3 | Log commands entered by guests to a log file. |
log_interactive | W1 | W3 | Log text entered in muf editors or programs if it would be logged if it was not being entered in the editor. Normally text entered in the muf editor or in programs is not logged. |
log_mud_commands | W1 | W1 | Log commands entered in rooms set K to a log flie. |
log_programs | W1 | W3 | Log non-wizard owned program text any time the text is saved. |
log_with_names | W1 | W4 | Normally all commands are logged only with player dbrefs such that when you look through the command logs you won't be amiss in noticing a given player you aren't looking for said something. It's really just a morality aid. If you prefer having player names logged, turn this on. |
log_wizards | W4 | W4 | Log commands entered by wizards to a log file. |
log_www_activity | W1 | W3 | Log HTTP requests to a log file. |
look_on_connect | M1 | W3 | Perform a look at the room after running through all connect propqueues. |
look_propqueues | M1 | W3 | Look triggers _lookq propqueue on objects. See look. |
lookup_cost | M1 | W1 | Cost to lookup a player name. |
m1_name_notify | M1 | W2 | M1 programs forced to show name on notify. |
max_delta_objs | M1 | W3 | Max percent of changed objects for a delta dump to peforma full dump instead. |
max_exits | M1 | W1 | Default quota for exits. See @quota and @setquota. |
max_ignores | M1 | W1 | Max number of players a player can ignore. See @ignore. |
max_instr_count | M1 | W3 | Max number of preempt mode muf instructions before forced abort. |
max_loaded_objs | M1 | W3 | Max percent of the database in memory at once. |
max_object_endowment | M1 | W1 | Max value of an object. See @create. |
max_output | M1 | W3 | Max amount of output text before <Flushed output> is forced. |
max_pennies | M1 | W1 | Max number of pennies a player can own before economic restrictions. |
max_player_logins | M1 | W1 | Max number of times a player can be connected before oldest connection is automatically booted. Set to 1 to allow only 1 player at a time. |
max_plyr_processes | M1 | W3 | Max event processes allowed for each player. |
max_process_limit | M1 | W3 | Total event processes allowed. |
max_programs | M1 | W1 | Default quota for programs. See @quota and @setquota. |
max_rooms | M1 | W1 | Default quota for rooms. See @quota and @setquota. |
max_site_lma | M1 | W3 | Max number of accepts per minute from a site before it is auto-banned. See @dos. |
max_site_welcomes | M1 | W1 | Max number of connections a site's 255 machine subnet can keep open on the welcome screen before the idlest is booted. |
max_things | M1 | W1 | Default quota for things. See @quota and @setquota. |
maxidle | M1 | W1 | Maximum idle time allowed before a connection is booted. |
mob_interval | W1 | W1 | Time between mobile activity updates. |
mobile_support | W1 | W1 | Mobile activity is enabled for mud support. |
monolithic_interval | M1 | W2 | Time between full database dumps. See @dump. |
mortal_mpi_listen_props | M1 | W3 | Allow MPI to be parsed from _listen props and not just ~listen props. |
mortals_need_id_prop | M1 | W3 | Non-wizard characters must have an @/id text property set to something. |
mpi_max_commands | M1 | W3 | Max number of uninterruptable MPI commands. |
muckname | M1 | W3 | The name of the MUCK. |
mud_interval | W1 | W1 | Amount of time between mud area activity updates. |
mud_support | W1 | W1 | Area activity updates for mud support are enabled. |
muf_macro_mlevel | M1 | W4 | Muffer level a player must be to define muf macros. See help for 'newlevels' for mucker level meanings. Default is M3, muffer level 3. See @prog. |
muf_proglog_mlevel | M1 | W4 | Players who have a muffer level lower than this parameter will have all of their programs logged if log_programs is enabled. |
multi_wiz_levels | M1 | #1 | Enable W-W4 multiple wizard levels. See newlevels. |
object_cost | M1 | W1 | Cost to create an object. |
offered_room | W1 | W1 | Room offered items are sent to in the mud area. See offer. |
online_registration | W1 | W2 | Allow new connections and guests to use the 'request' command to request new characters. See request and @hopper. |
parse_help_as_mpi | M1 | W4 | Parse each line of all help, info, and news text files as MPI. |
path_dir | M1 | W3 | Propdir name where virtual paths are stored. See @path (where available.) |
path_mlevel | M1 | W4 | Set the priority level exits need to override a path in the room. See 'help newlevels' for the mucker level meanings. The default setting is 4, making any exits set W or higher override paths. |
path_prog | M1 | W3 | Dbref number of the /path virtual paths support muf program. This parameter must be set to enable path support. See @path (where available.) |
pause_after_motd | M1 | W1 | Force a 'more pager' pause after printing the motd to force players to pay attention to it. See motd. |
pause_min | M1 | W3 | Pause between input and output servicing. |
pennies | M1 | W1 | Plural currency name. |
penny | M1 | W1 | Single currency name. |
penny_rate | M1 | W1 | Rate for finding pennies. 1 in X chance when entering a room. |
periodic_program_purge | W1 | W1 | Purge unused programs from memory. |
player_start | M1 | W2 | The home for players without a home. |
playermax | M1 | W1 | Enable or disable non-wizard connected player limit. |
playermax_bootmesg | M1 | W1 | Error given when a player cannot connect. |
playermax_limit | M1 | W1 | Maximum allowed concurrent player connections. |
playermax_warnmesg | M1 | W1 | Message warning of too many connects. |
private_prop_mlevel | M1 | W4 | Muffer level that can write to props starting with '.' or '_' without having permissions for the destination object. This also includes the 'sex' and 'species' props. This is also the muffer level that limits reading props starting with '.' unless the program has permissions for the destination object. Permissions can be checked with the 'perms' primitive. See help for 'newlevels' for mucker level meanings. Default is Mage or W access, muffer level 4. |
pueblo_message | M1 | W1 | Message sent to Pueblo clients when they send PUEBLOCLIENT to the server. |
pueblo_support | M1 | W3 | Enable responses and functionality that Pueblo clients require to function. |
purify_muf_files | M1 | W4 | Strip non-printable characters from muf files before loading them. This will clean out embedded escape sequences when the program is saved. See @prog. |
quell_ignore_mlevel | M1 | W4 | Set the mucker level of players that will break through being gagged if they are not @set Quell. This is reserved for wizards who need to not be gaggable by tinyjerks. See @gag or @ignore. |
quiet_moves | M1 | W3 | Turn off 'Player has arrived.' and 'Player has left.' messages when moving. |
quotas_with_bbits | M1 | W2 | Enforce building quotas even if players have a BUILDER bit. |
rand_screens | M1 | W3 | Number of random welcome screens in game/data/welcome directory. |
realms_control | M1 | W2 | Support for realm (area local) wizards. |
recycle_frobs | M1 | W3 | When a player is @frobbed (@toaded), the object created is auto-recycled. |
reg_wait | M1 | W2 | Amount of time to wait between character requests from a site's domain. |
reg_wiz | W2 | W2 | Wizard currently in charge of processing character requests with @hopper. |
register_mesg | M1 | W1 | Message for a failed 'create' at login if registration is turned on. |
registration | W1 | W2 | Only wizards can create players. |
restart_mesg | M1 | W1 | Message shown to players when the muck is restarted before they are booted. See @restart. |
restrict_kill | M1 | W1 | Can only kill players @set KILL_OK. See kill and KILL_OK. |
restricted_building | M1 | W2 | Building is restricted to players set BUILDER. See BUILDER. |
restricted_mpi | M1 | W2 | MPI parsing is restricted to players and objects set MEEPER. See MEEPER. |
restricted_www | M1 | W3 | Web pages are restricted from being accessed unless the object (player or muf program) has a WWW_OK flag. |
room_cost | M1 | W1 | Cost to dig a room. See @dig and costs. |
rp_who_lists_ic | M1 | W3 | WHO lists an IC column displaying if players are set IN_CHARACTER (IC). See WHO. |
run_rwho | W2 | W3 | Send RWHO information to the RWHO server. |
rwho_interval | W2 | W3 | Interval between RWHO updates. |
rwho_passwd | W4 | W4 | Password for RWHO servers. |
rwho_server | W1 | W4 | RWHO server address to connect to. |
save_glow_flags | W1 | W4 | Store the second flag set and mud flags as properties when a full @dump is done. See the @glowflags command for more information. |
secure_teleport | M1 | W2 | Check teleport permissions for personal exits. |
secure_who | M1 | W2 | WHO works only if player is connected. |
seeonly_prop_mlevel | M1 | W4 | Muffer level required to change properties starting with a '~' character (tilde). See help for 'newlevels' for mucker level meanings. Default is Mage or W, muffer level 4. |
server_ansi | M1 | W4 | In-server commands are shown in ANSI color. If this parameter is turned off, no in-server commands will display in color. See COLOR_ANSI. |
show_idlers | M1 | W1 | List idlers separately in the WHO list. See WHO. |
shutdown_mesg | M1 | W1 | Message shown to players when the muck is shutdown before they are booted. See @shutdown. |
space_nag | M1 | W1 | Ask players to use @path if they @open exits or actions. See @path (where available.) |
start_pennies | M1 | W1 | Starting wealth for new players. |
teleport_to_player | M1 | W2 | Allow use of exits linked to players. |
thing_darking | M1 | W3 | Players can @set things DARK. See DARK. |
tilde_ansi | M1 | W4 | ANSI sequences of the form ~&000 are parsed in muf and MPI notify and tell primitives. |
tinkerproof_mlevel | M1 | W4 | Set the muffer level that players can set themselves or objects they own TINKERPROOF and TINKER. Normally this is set to level 0 for all players. See TINKERPROOF. |
unix_login | M1 | W4 | Enable Unix/Diku-style login/password combination. This will hide user passwords from view in supporting clients using the telnet protocol. The muf setecho prim will only output echo on/off sequence is this option is on. |
use_hostnames | W1 | W3 | Do reverse domain name lookup. Turn this parameter off if you have severe lag when players connect. |
user_arrive_propqueue | M1 | W3 | Process properties in the _arrive and _depart propdirs when players enter or leave a room. |
user_connect_propqueue | M1 | W3 | Process properties in the _connect and _disconnect propdirs when players connect or disconnect. |
user_idle_propqueue | M1 | W3 | Process properties in the _idle and _unidle propdirs when players go idle or wake up. |
validate_hostname | Enable hostname matching in @/sites. New connections are held until hostnames are resolved. Hostnames cannot be 'X' blocked effectively. Hostname matching is done via standard smatch syntax, ie *host.com. You must use the standard numerical system to match IP addresses. Ex: @set #0=@/sites/*aol.com g:Cuz @set #0=@/sites/12.121.0.0 r:Cuz | ||
validate_warning | W1 | W2 | If validate_hostname is enabled, enabling this parameter will print a message to players who are being lagged to look up their hostname before showing the welcome screen. Without first looking up the hostname when validate_hostname is on, players may get the barred welcome screen instead of their correct welcome screen. Some mucks may prefer to let the connection appear lagged while others may wish to notify users. |
who_doing | M1 | W2 | Server support for @doing in WHO. |
who_hides_dark | M1 | W3 | Players set DARK are not listed on WHO. |
wiz_name | M1 | W3 | Only wizards can change player names. See @name. |
wiz_vehicles | M1 | W3 | Only wizards can make vehicles. |
www_player_pages | M1 | W3 | Allow players to set pages on their player object in the www content directory, normally _/www. |
www_port | M1 | W3 | Set port to listen for WWW HTML requests. 0 disables the WWW port. The muck must be restarted for the setting to go into effect. |
www_root | M1 | W3 | Object dbref for fetching web pages that aren't on players. |
www_user | M1 | W3 | This is the user that will have muf cgi scripts executed as. If it is set to #-1 or an invalid user, muf cgi scripts won't execute. See 'help cgi'. |
Glow Command: @tune / Revised 2004 September 23 14:39 (Thursday)
© 2004 Glowmuck Development Group